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The BMD Price List

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ParaShock

Head Administrator
Head Administrator
Faction Affiliation:
(Excludes God-Tiers)
Conscripts: 5% Extra on all purchases

Payouts
500 for Passive Jobs
1000 for Combat Jobs
2000 for Mission-Based Jobs

Ammunition
Pistol Ammo: 20
SMG Ammo: 30
Assault Rifle Ammo: 100
Shotgun Ammo: 120
Battle Rifle Ammo: 140
Magnum Ammo: 140
Sniper Ammo: 200
Pulse Ammo: 1100

Essential Misc.
Weapon maintenance, attachments, and survival gear
UB Grenade Launcher (GP-25/M203): 6000

Cleaning Kit: 2000 (20 Durability Repair)
Maintenance Kit: 750 (Full Repair - 20 Max Durability Loss)

Small Backpack: 250
Small Bag: 100
Large Backpack: 600
Large Bag: 300
Military Rucksack: 1250
Utility Belt: 200
Grapple Kit: 500

Bandage: 20
Emergency Bandage: 30
Painkillers: 30
Emergency Trauma Kit (deployable): 1500

T1 Armor (50): 50
T2 Armor (100): 200
T3A Armor (150): 400
T3 Armor (200): 600
PCV Armor (150): 20000 - Best Pulse Defense / Weak Against Conventional Weapons

Highly-Explosive Grenade: 200
Tear Gas: 150
Red Flare: 150

Khukuri: 2000
Stunstick: 400
Crowbar: 100

Vehicles
Basic Transport

ZAZ or Moskvich Sedan: 2K
GMC Van: 2K
Volga: 3K
Trabant Commuter/Cargo: 3K
Golf Hatchback: 3K
Semi-Truck: 7K
Cargo Truck: 7K
Tow Truck: 7K
Jalopy: 8K

Military Vehicles [Heavy Dealer Discretion]
Humvee: 8K
Humvee Ambulance: 10K (1 Extra Seat)
Humvee with Mounted Machine Gun: 25K
Combine APC: 35K (Less Seating, More HP, Rockets, Pulse Weapon) - Blows up with 1 AT-4
Pre-War APC: 30K (Extra Seating, Less HP, Small-Proximity Explosive Rounds) - Blows up with 1 AT-4

Aircrafts [Heavy Dealer Discretion]
Transport Rebel Helicopter: 20K
Armed Littlebird: 25K

God Tier - HA Authorization Only
Apache Helicopter: 500K
Barrett M82A1: 50K
M24: 40K
Pulse Emplacement: 40K
M2 Flamethrower: 40K
PKM: 30K
M1014: 25K
P90: 25K

Tier 1 - Top of the Line and Higher Customization Capacity
Buy Rate: Half Price + 1,500
Durability Buy-Back Rules
Note:
Dealers, any weapon below 80% durability will have its buy-back rate reduced by an extra half. For example, buying back a AR2 with 79% durability will be regularly split by half (10K tokens), then split again (5K tokens), and then given extra tokens depending on Tier (1.5K for Tier 1).
Overwatch AR2: 20K
Lambda AR1: 20K
HK416: 20K
King Cobra 44: 18K
AK12: 15K
UMP45: 10K

Tier 2 - Generally current military issue or high caliber battle rifles with some customization.
Buy Rate: Half Price + 500

Durability Buy-Back Rules
Note:
Dealers, any weapon below 80% durability will have its buy-back rate reduced by an extra half. For example, buying back a M14 with 79% durability will be regularly split by half (4K tokens), then split again (2K tokens), and then given extra tokens depending on Tier (500 for Tier 2).
M14 EBR: 8000
Stevens Slamfire 620: 7500
M60E4: 6500
FN FAL: 6000
G3A3: 6000
AK74M: 4500

Tier 3 - Cold War Reserve Weapons and Common World-Issued
Buy Rate: Half Price + 150

Durability Buy-Back Rules
Note:
Dealers, any weapon below 80% durability will have its buy-back rate reduced by an extra half. For example, buying back a FN Mini with 79% durability will be regularly split by half (2K tokens), then split again (1K tokens), and then given extra tokens depending on Tier (150 for Tier 3).
FN Minimi: 4000
RPK74: 3500
SDMR: 3500
Remington 870: 3500
M1A: 3500
AKM: 3500
M4A1: 3000
AK74: 2500
Benelli M3: 2500
MP5: 2500
SKS DMR: 2500
M4 Carbine: 2000
HK45c: 2000
Spas-12: 2000
AKS74u: 1500
MP7A1: 1400
AMD65: 1400
Colt Python: 1400
MP5A2: 1000
AR-15: 1000
AT-4 Single Use RPG: 1000
P229R: 1000
Glock 17: 1000
Serbu Super Shorty: 1000

Tier 4 - Surplus Weapons and no Customization
Buy Rate: Half Price

Durability Buy-Back Rules
Note:
Dealers, any weapon below 80% durability will have its buy-back rate reduced by an extra half. For example, buying back a AKMS with 79% durability will be regularly split by half (700 tokens), then split again (350K tokens), and then given extra tokens depending on Tier (None).
MP5K: 1000
Double Barrel: 800
1911: 600
M16A2: 500
FN FNC: 500
Uzi: 500
Sterling L2A3 MK4: 500
USP Match: 400
Browning Hi Power: 400
Makarov: 200
SW Model 10: 200
 
Last edited by a moderator:

Tiddlywinks

Core Member
Administrator
Price list has been overhauled.
  • Important: We'll be buying weapon-produced weapons once again (officially), however, the AKMS, AKS74, and SKS will now be bought at 25 tokens until further notice. Brian's prices on the weapons go unchanged, but his stock-limit still remains.
    • That said, the AKS74 has downgraded to Tier 4 due to the changes.
  • Important: Brian's weapon-stock has been depleted and his coffers are stuffed. Take advantage of the changes while you can.
  • Important: Durability Buy-Back Rules have changed. I simplified them, but are now more punishing to those trying to sell battered weapons to the dealer.
    • That said, maintenance kits have been removed from the price list completely while cleaning kits doubled in price. Brian will only sell the maintenance kits (for 5K), but will buy/sell cleaning kits (for 1K), however, his stock will be limited to 5.
  • Important: Conscripts can now officially enter the town under neutral circumstances to buy equipment/vehicles, but will pay 5% extra due to the unsteady relations. If relations continue to grow, the 5% increase will be removed and they may even benefit from discounts in the future. @DennyDengo
  • Important: The Market no-longer buy/sells materials outside of the list under normal circumstances. If you want to sell items you do not intend to use, please use the forums as a IC method of selling of scavenge.
  • Transportation Edits
    • Extra basic transportation added.
    • Rebel Helicopter Transport added.
    • Unarmed Littlebird removed.
    • Militarized vehicles will now only require Heavy Dealer's Approval. There isn't enough factions or even players currently to keep this restricted.
  • Mostly cosmetic touch-ups to the list itself. Spoilers, removal of necessary wording, trying to polish it to the best of my opinion.
  • Added the M2 Flamethrower to God Tiers, just because.
@ShinyBaubles @Hexapod
You're both my most active dealers right now. I know this chunky ass post might be a feat to read, but I'd appreciate if you both follow with the changes being made.
 

Tiddlywinks

Core Member
Administrator
Removals
  • Saiga-12 removed due to it not being a script item.
  • Flash Bangs removed due to it not being a script item.
  • Machete removed due to it not being a script item.
Additions
  • Under Barrel Grenade Launchers added as Misc. (6500).
  • Red Flare Grenades added as Misc. (150).
  • Tear Gas added as Misc. (150).
  • Sewing Kit added as Materials (200).
  • M60 added as Tier 2 (6500).
  • RPK74 added as Tier 3 (3500).
  • MP7A1 added as Tier 3 (2000).
Edits
  • Emergency Trauma Kit now specified as 'deployable'. Meaning it has a pack & unpack function.
  • Material prices increased. This makes both buying expensive yet profitable to sell versus the scrapper.
  • Scrapper now buy/sells gunpowder.
 

Tiddlywinks

Core Member
Administrator
  • Important: Material list is completely removed. Materials found should either go to the vendor or community bin. This also is intended to avoid players circumventing events or crafting oversights.
  • Important: There is now 'Faction Affiliation' price management. Basically what this entails is that Factions (denizen or not) can have mark ups and mark downs depending on their relationship with the Denizens and Market. Right now, Renegades are Conscripts are the only ones who have these price-changes.
@Hexapod @ShinyBaubles @ParaShock
 

Tiddlywinks

Core Member
Administrator
This is a pretty important update due to the changes in crafting.
  • Passive gun fabrication weapon prices have been reduced across the board.
    • This is due to them now being bulk (3x) and arguably easier to craft.
    • Brian's Prices: AR-15 & MP5A2 (1000) - M16A2 & FN FNC (500) - 'Bulk Weapons (200)'
  • All attachments have been revised.
    • Long-Range Attachments (Mosin Scope & C79) are now 1000 tokens.
    • Majority of attachments reduced to 100 tokens.
    • M9 Bayonet added.
    • Non-functional attachments removed.
    • UBGL attachments added (6000).
  • PCV (Pulse Armor) added to Brian (20K)
  • Pulse Rounds now made buyable 'indefinitely'.
    • Singular now costs 3000.
    • Bulk now costs 4000.
  • Gun Powder, Bullet Casings, Chemical Kits, and Intelligence Briefcases are now 'indefinitely' buyable from the scrapper.
  • Apache Helicopter added as God-Tiers (500K)
  • Maintenance Kits re-added.
  • Job Payouts have changed.. (@Jade @Sergeant Cherrypie @Hexapod @StrangeoneXD )
  • Grappling Kits have been added to the BMD (500). You need these to climb up and down buildings. Conscripts and Renegades on technicality would already have these. Denizens however do not.
 
Last edited:

Tiddlywinks

Core Member
Administrator
Tiddly's Funny Haha Update
  • Bulk Pulse Plugs have been bumped down back to 2000.
    • Singulars will now be 1100 due to having 180 rounds (for whatever reason).
    • I overestimated the pulse weapon's use vs durability for the crazy price-hike.
  • M4A1 now is worth 3000 tokens.
  • BMD will temporarily be no-longer buying AKMS, SKS, or AKS74s.
  • Discounts will be removed for Renegades.
 

Tiddlywinks

Core Member
Administrator
  • Added M4 Carbine by request from @Jade
If there is any missing weapons, let me know through PMs. I'll be hopping onto CMRP on Saturday to update prices and restock high-end equipment and reduce/bump regular equipment stock by 50% if people have excess equipment. I'll try to make this a weekly thing if not; bi-weekly.
 
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